Standing at the ruins you should see two windmills to the north, walk to the one on the right. You'll need access to Nava first, so continue this quest later. Question: Can we make a campfire? You won't have to pay again. While writing this guide (on a different profile) I encountered many glitches and freezes, the same was not true of my second. Eastshade Cheats. Speak to him. We'll want to find as many as possible early on as it will prevent some backtracking. Continue around and go through the opening on the right. if you look carefully at the dials all the blank segments are lined up, meaning this lock is currently set to 0 0 0 0. ), Walk on the stone path headed NW, turn right onto the dirt trail, and eventually, you'll see a chrome button on the left and a statue on the right. Tanik will climb up. Follow the cavern in to discover the Howling Caverns [Location 36/43]. Collect all four. Exhaust the dialog to learn about Captain Lyndow and a tutorial about Topics [Pick Topic]. Official walkthrough Availability Monetization Microtransactions Game data Configuration file (s) location It's unknown whether this game follows the XDG Base Directory Specification on Linux. When given a path always keep to the right. We'll walk you through how-to complete each quest, and locations for hot springs with other helpful hints and tricks along the way. When you're happy, press , and the canvas will paint. It's a one-way trip so we'll have to walk back, which will be the same for all zip-trolley rides. Walk back past the angry owl and take the first right. Walk back along the ice to find Excavation Site [Location 41/43] and unlock: Approach the tents, read the book for inspiration, and take the boards and fabric. Soon you'll see a large stone outcropping among trees. You're not climbing up that, so backtrack out and climb to the top of the cliff by the zip trolley. Grab the boards and fabric and turn (also find the set that is in the middle of the flower rows) around and you'll see the first apple core on the stone path. This is the main quest of the story and you will complete parts of it as you progress throughout the game. Summary: You are a traveling painter, exploring the island of Eastshade. Sit and fill the last vial. >Gee, thanks.>I'm sorry.>Sure.>This is a great plan!+Pastries>Deal.+Quest: A Prank of Pastries. Stay on the stone path until you are near the Nava bridge and pass a wooden handrail only on the right side of the path. Sit and take a sample. (Guess our reed boat wasn't good enough?!). Pick it up for now but be sure to keep an eye on the time. We'll have to come back later for this, much later. At which point I did not get a new quest notification and figured I was screwed by a broken quest. Blackpaw Beach [Location 40/43]. Head to the market and find Leilani and ask her about her favorite place. Pick up all the boards and fabric there. For the next quest, I make a decision based on expediency, not morals. Paint a commission picture of the starry ceiling. Now that Yevheniy has officially retired we can accept her commissions from the art dealer downstairs. At this point, I received Carpenter, for making (15) canvases. Pick up the boards in the water. Welcome to the trophy guide for Eastshade. Use the water in your inventory after you find the necklace, because the tincture slowly . Walk a few steps back into the gazebo and paint a picture here looking out, we'll need it soon. Ranya heard drumming within the Blushwood Forest at night. Approach and speak to SAMIYA. to the right. Following the path you found Yunus on you'll soon see a bridge over a gentle river. Glowstones are the currency of the game and we'll want to be making lots of those. Return to Ranya. Interact with the raft at the end of the tunnel and float over to the table at the end. 1 . Gather five scragweed and bring them to her. Eastshade Quests Walkthrough Ybot February 12, 2023 Table of Contents Show A list of all the quests and what you need to do to complete them. Mention the book that praised his work. Speak to Zahra. You'll need to head to the western side of Blushwood Forest and find the statue that appears to be a semi-circle in the shape of half an eye. REPEAT UNTIL>Yes.>I agree.>I'll do it.>Okay.+Quest: Tiem's Command Updated+Recevied: (1) Tiem's Antidote. >[Turn in Commissions] A Simple Chicken +15A Watermill +20A Cob House in the Country +15A Portrait of Despair +30. and speak to him. You'll find the book you need on shelf C. Go meet Alejo at midnight near Mudwillow's Mirror. We're going to sail all the way to Nava and it will take a little while. Head to the house next to the inn and talk to Ehsan who has a jug on his head. >[Turn in Commissions]>Commission: Natural Arch +20, >[Turn in Commissions]>Commission: A Mountainous Snowscape +35. Tolls, Travel, and Rest Truth be told I'm not sure I actually saved the first tree picture during my first playthrough. Speak to him. Azad, the one responsible for designing much of Lyndow's architecture, mysteriously went missing years ago. Atteignez le plus haut sommet de Eastshade. On the Seltspring coast, talk to Halem on the beach. Talk to the Guard at the top floor of the university, and show him the pass you received from Zahra. You can then use the eggs for bait in the wooden box in the cave. Locate the sheriff in Nava and report the gossip. Now we can stay out all night. Roshanara: Part 5 of the short questline. Travel down to the ground floor and walk towards the exit of Nava, stopping at the fountain there. This walkthrough is the property of TrueAchievements.com. A minus (-) implies they will be removed. Cross the small stone bridge and stay on the stone path past Viktar. From here turn around 180 degrees and find the dirt path in the grove of red-leaved trees. Turn back on the dirt path, walking away from the moon, turn left onto the stone path, until you get to Ranya's House. Leave the hot spring via the same path and turn left. Travel outside is impossible until we buy a jacket. A shortened battle where you only have to win a single round. We'll need (90) Glowstones soon, so catch at least (10) Thunder Trout, but the more the better. Follow this path down the steps where the trail ends. Pick up the, >Sounds good!>Okay, what do you need?>No picking, pulling or plucking!+Quest: A Strange Fortune>But no one's supposed to pick it!>Did you place the signs there?>I'm sorry. Head up to the library level of the university building and speak to the librarian Leela at the desk. To complete this quest, the player must bring 3 letters of recommendation to Efe to prove that they are worthy of going into Nava. The beach cavern you came to at. Leave the trail and head to the farm. Use . Inside, pick up the fabric, read the book for inspiration (on the table), from the mantlepiece and head upstairs. And lastly, a greater than symbol (<) will appear to indicate a dialogue choice that should be selected. Head to The Kestrel's Aerie, which is the inn on the hill near the Great Shade and talk to The Cartographer. Set the time to 10:00 am-ish, and walk back along the path you just traveled and into the domed building in Lyndow. Speak to him and he'll instruct you to look at the commission ledger behind him. *The candle on the table only appears at night, so if it's not there, go to your room, set the time for midnight then come back to find it. Comments are on moderation and will be approved in a timely manner. Speak to him, >Admission into Nava+Recieve 1 Letter of Reference>Back>Bye. Somewhere. Pick up the boards and locate the Mysterious Box in the sand. The round three-story building in front of you is the University. Walkthrough . Discuss this walkthrough in its Walkthrough Thread. Walk in that direction and pick up the dirt path that goes through and stone archway. +Commission: A Lonely Tower (15)+Commission: A Small Stone Bridge (15)+Commission: A Natural Arch (20)+Commission: A Starry Cavern (30). The number of canvases you have is now recorded in the lower square icon. You might want to use a tent as they do not come out every night. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. From the hut backtrack on the path we just traveled, stopping at the top. Hang the Air Balloon Paoter from your inventory of the blank bit of wall that the Art Dealer is facing. You'll see a new plant to collect, Mountainwort. >Do you have anything for sale?>How much?>And what are you selling right now?>I need that!>Is there any other way?>What is that?+Quest: Sealant>Bye. ), With that saved paint a picture of a windmill for. Near the edge of the lake on the Northern side of the Blushwood Forest, there is a mirror with a riddle. In the caverns?>Why didn't you look for it before?>How will I know I've found it?>I'll get it for you as soon as I can! You will receive a pass from Zahra to get to the top of Nava. Use Mudwillow's Tincture to find the necklace it is just to Halem's right on the shallows of the water. Sadly I cant finish game due to owl glitch. Turn left and approach the bear that's sitting on the ground at the end. the zip-line to the isle in north west doewsnt work. >Okay.Step back and wait for her to start floating away, then make a painting. (1) Inky Cap(1) Heavy Reed(1) Roots+Mystery Blend - this tea can be made with any three ingredients, so long as it is a different combination than the ones above. Give her four inky caps and she will give you a map! Drinking it will allow you to see things you've lost. You'll unlock. When day turns dark but at moment in time, When a star goes black though everything's fine. This is another requirement for the main story quest. Speak to Ehsan, the man with the jar stuck on her head. Head up the stairs and take the first left through the arched walkway. -Quest: A Wounded Waterfox Completed [8/36]+Schematic: Tent [4 fabric, 6 stick, 5 twine]Make (5) twine, pick up any other materials you need, then a tent. Speak to Alejo when you're ready to go. Navigate to the other side of the river and pack up your boat. Surmount natural impasses to reach forgotten places. BONUS! Open the menu and look at the journal. >Anything I can do to help?+Quest: The Little Mice Updated, To finish this quest we need to find the K & K Apothecary [Location 15/43]. >[Turn in Commissions]+Commission: A Lonely Tower +15+Commission: A Small Stone Bridge +15. Collect a sample as you did before. The adventures continue with more commisions for my beautiful paintings, completing Tiem's Command and starting the Thief of the Sinkwood Inn. Land on the beach near the dock, leave your boat, and fish for Old Pops off the dock. Back on the trail, you'll run into Park Ranger Viktar at an intersection. Here you are.-(5) Scrageweed Removed+Quest: A Strange Fortune Completed [Quest 20/36]. Exhaust the dialogue and receive quest updates. For now, we can only buy the tea, later when you buy the tea kettle (20) from the blacksmith and are in an area when we can pick the ingredients, we can make our own. Navigate in and land for Greywing Cove [Location 43/43]. You'll see the shady figure of Helem pacing the shore. From here we have to walk to the top of the broken section of the broken wooden ramp that Tanik needs to climb out. Go in and speak to the INNKEEPER KEVORK at the reception desk. Talk to the inhabitants to learn about their lives. You can find one around The Great Shade - listen for the hooting (30 glowstones) A Wounded Waterfox Talk to the Park Ranger on the path near The Great Shade Go to the cave with the Waterfox. Some kids.>Follow me.+Quest: Toma's Apples Update>Can they stay with you?>What's next?+(20) Glowstones+Quest: Toma's Apples UpdatedTake the fabric from the floor, read the book on the table for inspiration. [You'll notice this text is written in blue. Eventually, he will commission 12 paintings from you. Standing just before the outdoor cafe with his arms folded is Ennio; we need to talk to him. We'll see it soon. Capture the world on canvas using your artist's easel. Any material has a white icon over it, which changes to orange when you can pick it up, or interact with it. Now walk up and over the hill behind the farm, heading west. Head in that direction down and follow the MIDDLE elevation section that appears. Try the door, it's locked but it starts the quest: It also tells you about Inspiration (this may have happened earlier) which is needed to make paintings and is tracked by the star shape in the lower right of the menu screen. Ennio will ask you to prank his brother. Speak to her. No Comments Yet Take your reed boat and use it to sail up way north to Ocean's Breath and you will find the Excavation site. On the way down the peak, near the bottom look for another path on the left marked with the same rectangular lamp holders. Just ahead is a man sitting on the ground, He's Horf. This will lead to the broken ramp. Be sure to have the following materials before you go further on: For the Reed Boat, we'll have the option to build later. >She thinks very highly of you.>Hot spring on the Seltspring Coast.+Quest: Marketplace Romance Updated. Let's go see the art dealer and make some glowstones. You can ask her about Ehsan and it will give you the "An Unsuitable Parent" quest. should probably be to the liking of someone who enjoys eastshade. From her head towards the indoor market where the art dealer and turn in your commissions: If he's not there sleep in your room at the Tarnished Teapot and get up at 6:00 am. A plus (+) in front implies that the. This quest is received by talking to Samiya at Tiem's Obelisk in the Tiffmoor Bluffs. -Quest: Help and Old Woman Complete [1/36]. >I have a delivery.>[Give Pastries]>I'm just the delivery person.+Quest: A Prank of Pastries Completed [12/36]. Grab the 2 nearby boards (on the rocks near the dock, by the flowers at the back of the house) while you're there. Pick any dialogue options. We need to catch any (10) for an achievement. Top 10 Video Game Super Bowl Ads of all time, Best Zombie Games on Mobile (iOS/Android). Then take the path down to Viktar, then left on the stone path until you get back to Anika's house. Rest until 6:00 am. +boards+(2) fabric.+(2) wax [Candle 1 & 2/31] (wax is tracked in your inventory and it's a good idea to check your totals with this guide totals every so often).+(2) books to read, each giving inspiration. If you have previously picked up any fabric he will not give you any, and we need it. Speak with the love-struck Evelina, just ahead on the left. >In that thing?>Why is it called the "Busting Bubble? You'll be painting pictures before you need them simply because it's better than going back to a location you've already been to. We got the money and the pass, all we had to do was compromise our principles. Save before you go in, there is a glitch where a candle inside may not spawn. Proceed through any responses to begin. Turn to the left and enter the Go outside, down the step, and turn left. >You take commissions?>Maybe I could help?>[Show Paintings]+Quest: An Artist for HireHe sells:Canvas (5)Fabric (3)>No thanks.>Bye. Walk out the West Tower [Location 29/43]. I had to stack the boxes in a type of stair. Take the zip trolley across. After that, you should pick up all the fabric that you find. Eastshade is a charming adventure game set in a mythical world. Paint an owl. Further down the outside market sell your fish to the Fish Seller (be sure to keep a few thunder trout in your inventory). Speak to Helem again. Stop at the small bridge and paint a picture of it. The old woman traveling with us asked me to fetch her book from the sleeping quarters. Facing the ocean head to the right, look for the small waterfall, which will take you directly to the Hot Spring [Location 19/43]. You can also take the locked box to the park ranger next to the big tree. Take the next left onto a dirt path and stay on it until you see a short tree stump dividing the path. Pick up the boat and speak to Aysun. We hope it is helpful! It's in the middle of the lake, on the little island, North of the Blushwood Forest. Explore every possible area of Eastshade and step away from roads and paths. From here follow the path back to Rayna's but keep going and turn right at the Nava bridge. There are lots of sticks and roots in the trees down the rive, away from the bridge, on the bank, I suggest you pick a few up now. As you get closer to the ruins you'll see the ground drop away to the left. [ALTERNATIVE PATH] The Elixir of Life - don't sell the samples but take them to Zahra on the third floor. Make sure to use an empty vial when you find one of these and fill it up! With that done head down to the ground level. (I think it does this because we collected the pictures out of order that the icons are in? Developer: Eastshade Studios >Can I ask you about a box?>Do you know what 'Medve' means?>Take a look.>What is it?+Quest: Locked Box Updated>Glad to help! Talk to the historian outside to receive a schematic for a reed boat. Mainly because I was trying to figure the game out, but also because it enabled me to collect materials while I walked. Investigate the inn and do the quest there. Speak with her, using all dialogue options and. Take this all the way back to Viktar. The owl will fly off but we have what we need for later. You used approximately 1 unit of inspiration on your first masterpiece, so going forward be mindful of filling the meter at every opportunity. Turn right at the Nava bridge to stay on the path. Speak to her. Now, launch your boat. Star Control: Origins - Mu'Kay Quests Guide. Leaving Kai behind and take the boat across the river again. is jump if you need it. (I kept Old Pops but the journal update says I let him go). 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