The replacement effect that exiles that spell and the delayed triggered ability that returns it to your hand both . All rights reserved. Activate Magda, sacrificing 5 Treasures to find Curio. 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You will win most of the times with commander damage however you can also swarm your opponents with tons of tokens. In this week's episode we build a Feather, the Redeemed $100 budget commander deck from the newly released Magic the Gathering set War of the Spark. Typical stax decks in the cEDH meta these days are running Rule of Law and Null Rod effects as the standard disruption, since these are the pieces best suited to interact with the faster decks of the format. Most of our removal works this way too, with cards like Chandra's Ignition and Fell the Mighty representing scalable Wraths that we can use turn after turn. This site 2023 TappedOut.net, LLC For a deck to be powerful and consistent, each card needs to do a job, and these cards do WORK! If you are looking to slow other players down, you could always play [[Abeyance]] or [[Orim's Chant]]. This is especially true in the era of rapid power creep, but, in hyper-aggressive builds, it's sometimes correct to shave these spells in favor of mana-efficient threats. As always I like to pay respect to my deckbuilding inspirations, and for this brew I was particularly impressed by the work done by Jumbo Commander. You want your cantrips to be able to protect her. Let reiterate resolve, have the Cloudshift copy target Dockside Extortionist. Activate Sunforger and cast any cantrip. An example of this is. Proceed to Finish, Case 3: Discard Breach, Keep Sev Rec and LED, Additional Requirements: 2 colorless and 1 white mana 1x Fell the Mighty. Likewise, any of our cantrips that target either of these spells will draw us a card for each creature we control. Of these, Aetherflux Reservoir was the one that made the final cut, but if you're looking for more spellslinging damage, Sentinel Tower, Sphinx-Bone Wand, and Aria of Flame are options to investigate. Feather, the Redeemed requires little-to-no actual redemption. When looking through the above stack of cards, its redundancy really stands out. Loop for infinite mana. Also, Feather is a lightning rod for removal that may need to be cast multiple times, so hitting land drops is still as vital as ever, even if accelerating isnt. Additional Requirements: 1 colorless and 1 white mana Proceed to Finish, Case 5: Discard all 3, Additional Requirements: 4 colorless and 1 white mana Note that our good Angel wants to have enough creatures to target and enough spells to be pertinent. If you have a favorite spell I didn't include, swap it in. Luckily, there isn't an "other" clause in here, so Feather can self-target for card advantage all day long. This is especially true in the era of rapid power creep, but, in hyper-aggressive builds, it's sometimes correct to shave these spells in favor of mana-efficient threats. Finish with whatever combo you want. I've tried to keep our costs as low as possible so we can cast multiple spells per turn to make the most of Feather when she's on the board. Activate Magda, sacrificing 5 Treasures, to find Curio. Carom is actually a very strong card with Feather. Escape Enlightened Tutor, tutoring for Grinding Station. However, the reason Liege makes the cut is that he tacks on 3 damage to each red spell we cast, and 3 life to each white one. This is NOT an official Wizards of the Coast preconstructed deck (I designed this budget deck myself.). Aurelias Fury is a mythic and fits pretty well into that deck. Complete Comment Tutorial! The buttons above will open in a new window. That's actually why it has a negative synergy score: its really good in decks playing at the same speed as everyone else, but not as good at pushing the aggression, as it doesnt work with the advantage engine in the command zone. Definitely check out DJ's videos, his decks are always top-notch! Cloudshift copy resolves, flickering Dockside Extortionist and creating Treasure tokens. There are several cards and packages that could work in a Feather deck that just didn't happen to make my version of the list. Eerie Interlude will let us blink any number of creatures we control, which will let us double up on ETB abilities from Stoneforge Mystic, Solemn Simulacrum, or Knight of the White Orchid, and will protect our creatures from our opponents' removal spells. Monastery Mentor takes this a step further by creating tokens with Prowess; this greatly increases our ability to deal a ton of damage before our opponents start to notice. Along similar lines, I've debated including more Fork effects in this deck. I suspect Feather may run it at a slightly higher rate because it can be used to protect a creature by shuffling it into the library instead of whatever dark plans the opponent may have had for it, and maybe we need an emergency Heroic effect. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} This is a concession to the fact that my playgroup prefers grindier games that don't move at a blistering pace. See our privacy policy. Feather, the Redeemed Apr 10, 2019 Tenth District Legionnaire Sheltering Light - Doesn't help against Vraska's Contempt or Hostage Taker, but a good rate and scry. From there you can pivot into Dockside-Curio loops or Dualcaster Mage combos. This one actually gives you an insane card advantage engine in exchange for being charged negative-one mana in creature casting cost. Reviews Below: We would love more volunteers to help us with our Magic the Gathering Card of the Day reviews. Eerie Interlude, meanwhile, has a synergy score of 33%, as it's an excellent counter to a board wipe for less than $2! Mistveil Plains helps consistency by recycling cards that were countered or played when feather wasn't out for later Sunforger activations. Intimidation Bolt is a card I hadn't considered until browsing EDHREC and DJ's list, but it functions in this deck as a Fog; if there's a problem creature with 3 toughness or less, Intimidation Bolt will take care of the creature while stifling any attacks that turn, but we can also point Intimidation Bolt at Feather or our tokens so that we can reclaim our Fog at the end of the turn. Feather, the Redeemed Feather, the Redeemed (Commander) $1.29 $0.96 0.02 TIX 6953 decks (0.319%) Rank #46 Navigation By Theme By Budget All Cheap Expensive Links Aetherhub Archidekt Deckstats Moxfield MTGGoldfish MTGStocks Scryfall Average Type Distribution Land ( 33) Enchantment ( 2) Artifact ( 10) Sorcery ( 7) Instant ( 30) Creature ( 17) Seize the Day wins games. Tap your rock for mana, sacrifice it to grindstone targeting yourself with the mill ability. You are very good against other creature decks since you have cheap removal spells like Reckless Rage that you can play over and over again. However, as a deck that maintains a large board state and is usually the one responsible for things getting out of hand in the first place, you dont need too many of these effects, and might even prefer versions that either ignore your board or protect your board from them. I'm okay with my deck durdling a bit or being a bit slower to get off the ground. twice, while still being returned with Feather. It's possible cards like Past in Flames or Dreadhorde Arcanist would be good inclusions. Escape LED, crack for RRR. Feather can be played a lot of different ways. These creatures will be our primary payoff, and will be our main method of taking over a game. Jeskas Will shows up with a -6% synergy score on Feathers EDHREC page. This annoying message will go away once you do. Articles and comments are user-submitted and do not represent official endorsements of this site. I don't like Stun that much, Fateful Showdown I don't like. Normally, these types of creatures aren't interesting to me, as they represent fragile bodies that offer fairly underwhelming abilities. I've been playing commander since 2012, and I spend my free time brewing decks and exploring new strategies. EDH Feather, the Redeemed (Commander / EDH MTG Deck) EDH Feather, the Redeemed Commander / EDH* Combo Heroic Magecraft Prowess RW (Boros) Spellslinger Storm Tokens Value Engine amarthaler Type Land (31) 1x Alpine Meadow 1x Ancient Den 1x Arid Mesa 1x Battlefield Forge 1x Clifftop Retreat 1x Command Tower 1x Drifting Meadow 1x Eiganjo Castle Most decks need ramp to play high-impact spells at a time when they are still relevant. The part where you fall short is against people interacting with your creatures, or against opponents who have no creatures of their own. replay the mana rock with Underworld Breach. So what does Feather offer us here? If Feather is still on the battlefield as you finish casting an instant or sorcery spell that targets one or more creatures you control, its ability triggers. In this series, we examine the big EDH questions: What makes a card good? At the end Step, the cantrip and Theft are returned to hand. You can use Grinding Station on yourself to go into Underworld Breach lines if needed, assembling infinite Treasure outlets that way, or pivoting to Dualcaster Mage combos. On Feather, the Redeemed's EDHREC page, you'll see that Dockside Extortionist has a low synergy score (-1%), but that doesn't mean it's a bad card here. I'd also support adding suicide to the themes. What makes Feast and Famine so interesting to me, though, is that it untaps our lands. For the low, low price of two mana, this $0.25 card is one of the best combat tricks ever printed! x3 (RRRRRRRRR) Chaos Warp is excellent at removing all manner of permanents, and this flexibility is important to a deck that wins with creatures and wants to be able to swing into the red zone profitably and reliably. Privacy statement | Until next time, I wish you all the best, and happy brewing! Whats the difference between popularity and synergy? As such, we're letting you know that we've updated our Privacy Policy to reflect the new rule set forth by the European Union's General Data Protection Regulation (GDPR). .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} Our card draw will put even the blue players to shame! If you stack the triggers, you can even let new tokens still receive boosts from cards like Leonin Lightscribe! With Commander 2019 on the horizon, I'm looking forward to demo-ing a few of the new commanders. Feather works very well with Flashback spells, as we can choose to return the card to hand instead of letting them go to exile. The most obvious advantage Feather offers is the fact that as long as she's on board, and as long as our spells are targeting our creatures, all the spells we cast will return to our hand at the end of turn. My intention is to differentiate between high- and low-synergy cards, describe in what ways the cards work with the commander, and explain why high synergy is such a good thing. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} With a few exceptions, I wanted these spells to offer additional utility beyond their primary function. It's two mana, but the flexibility is well worth it. Fortunately, we have several ways to tutor it up and recur it if (when) it gets destroyed. Fists of Flame is a new offering from Modern Horizons, and I really like it in this deck. Using any other creature to trigger Curio, perform Dockside-Curio loop to generate infinite Treasures. I apologize if Favored Hoplite seems a bit like cheating, but I promise there's a reason I put this in the Ramp section! This is one of my favorite cards from Kaladesh, a plane bemoaned for the parasitic Energy mechanic and for continuing the long history of problematic artifact-based sets. The other standout among these is Balefire Liege. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Format: Commander User Submitted Deck Deck Date: Feb 27, 2023 Deck Page Visual View Stream Popout Edit The curve, or average converted mana cost, may be low, but the goal is to cast multiple spells in a turn. Last time I brought you a take on BW lifegain helmed by Karlov of the Ghost Council. Feather requires a lot of specialized cards. Feather, the Redeemed - War of the Spark Date Reviewed: April 19, 2019 Ratings: Constructed: 3.25 Casual: 4.25 Limited: 4.23 Multiplayer: 3.25 Commander [EDH]: 3.67 Ratings are based on a 1 to 5 scale. Like the others, it can answer a permanent, in this case an enchantment, but we also have the option to add to the power of a creature (or gain life) in a pinch. mechanic and for continuing the long history of problematic artifact-based sets. Shelter will let us draw a card, while Valorous Stance doubles as removal. For context I'm building a EDH feather and among the cards I picked for protection is ephemetare. What even. For instance, we can cast Aurelia's Fury as a pseudo-Silence, or we can use it more proactively as a way to tap down enemy creatures so ours can get through. All emails include an unsubscribe link. View community ranking In the Top 1% of largest communities on Reddit. - -10 tix: $ 71: 2023-02-26: Feather, the Redeemed: MoirAggro - -38 . but you only get 1 card per rotation around the table if your planning to reuse the card. Feather the Redeemed cEDH by Casually Competitive Format: Freeform Latest Set: Eternal Last Modified On: 3/12/2020 Buy This Deck! Card draw helps, but what are you looking to actually draw? DJ does an excellent job of trimming spells in favor of those that offer the most utility, and overall our deck follows much of the same gameplan. Win conditions inlcude using feather to bring back cards from the graveyard and using the low costed one's to draw cards. But the bottom line is you want to cast her fast with protection, then abuse her ability to draw through your deck at an alarming rate (like seriously you can look at 40+ cards a game in white and red).Typically by turn 4-5 you can assemble the trifecta of . Redundancy is nothing new for my builds, as I like to load my decks with tons of ramp, removal, and card draw. All of this card advantage is great for staying competitive in a game, so how are we going to win? Im Jeremy Rowe, AKA J Ro, the Unsummoned Skull, a former Judge, Tournament Organizer, and Pro Tour competitor. At first blush, this ability seems great with pump spells and spot protection, but there is a surprising amount of utility to take advantage of if we get creative. With Boros charm on the stack, hold priority and cast Theft to re-equip Sunforger again. However, the true ringers of this deck are Zada, Hedron Grinder and Mirrorwing Dragon. Tiny tokens are nice, but in a deck with mostly targeted spells, they're not particularly exciting. It is my belief that all Commander decks are midrange decks, each needing to perform the same jobs to switch cleanly between offense and defense, as well as to combat a variety of threats from around the table. Invigorated Rampage offers a tantalizing choice, either of which will target at least one creature and provide a net power boost of +4, which will trample. Table of Contents Introduction Foreword A Feather Phenomenon Boros and Me Deck Overview The Deck Ranking Strengths and Weaknesses Other Commander Options Deck List Card Options Saving Money Protecting Feather One Drop Cantrip Club Assorted Recyclable Spells Before Feather was printed, imagining what a Boros spellslinger deck would look like was difficult, given that red and white are so poor at drawing cards. Suddenly, Path to Exile becomes a reusable, instant-speed Rampant Growth alongside Young Pyromancer's tokens, and we can do it every turn! By targeting either of these creatures with a protection spell, Feather and all of our tokens will also get protection. For each job, I'd like to highlight a low-synergy-score card, a high-synergy-score card, and an underrated card for this commander, to add more context to the qualitative data and see how each one magnifies the abilities, accentuates the strengths, and mitigates the weaknesses of our commander. It might not seem like much of a ramp spell, as it costs two mana and leaves behind a Treasure, which only makes one mana, but it provides power and a keyword in addition to the Treasure, and since it targets a creature, it'll be returned by Feather. Finish (This is just one example, there are several ways to win from here based on gamestate) This likely won't be necessary but it's important to know if it comes up. At the end step, return the cantrip and Theft to hand. Streams EDH, Oathbreaker, D & D, & Pokemon. From here, you can repeatedly Cloudshift the Dockside and activate Grinding Station multiple times per Cloudshift, which will net you mana and cards in the graveyard. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Below is a complete decklist broken down by card function so you can get a closer look.

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